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Ori and the will of the wisps 2 player
Ori and the will of the wisps 2 player








Like many other metroidvanias, the first Ori game could impart a lot to the player using only modest resources. One of the highlights from Ori and the Blind Forest was Moon Studios’s incredible talent for using visual language. Moon Studios built on every strength from their first game, and remind us once again why metroidvanias can be some of the most fulfilling experiences in our industry. Perhaps this will not be a review of Ori 2, but my best attempt to explain what a masterpiece this sequel has turned out to be. If ever there was a write-up willing to criticise Ori and the Will of the Wisps (hereafter Ori 2), you are as far away as possible. Good sequels elevate themselves to those untouched areas of gameplay that their predecessors never reached, and this is precisely what Moon Studio s achieved with their second Ori game. It is not just about more, bigger or prettier. I mentioned in my Rage 2 review that all good sequels try to find that residual potential of their I.P’s. The answer is in Ori and the Will of the Wisp s. Now the long-awaited sequel finally hits shelves, but how could any studio follow up on lightning in a bottle like this?

ori and the will of the wisps 2 player ori and the will of the wisps 2 player

Developers Moon Studios crafted a momentous game that not only reinvigorated the metroidvania genre, but also reminded players how beautiful and intricate these titles can be. It is hard to believe five years have passed since Ori and the Blind Forest debuted on our screens.










Ori and the will of the wisps 2 player